﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MoFramework
{
    public abstract class UIItemSlotBase : MonoBehaviour
    {
        UIItemSlotDataBase m_Data;
        public UIItemSlotDataBase dat { get { return m_Data; } set { m_Data = value; } }
        public abstract void Reset();
    }

    public class UIItemSlotDataBase
    {

    }
}